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 NEW MAPPPPPPPPPPPPPP

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Tomek Nysa
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Mon Nov 25, 2013 10:39 pm

I completely didn't mean that, Ilu Very Happy
But looks nice. In the middle add something, like on Simpson Paint.
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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Mon Nov 25, 2013 10:43 pm

Tomek Nysa wrote:
I completely didn't mean that, Ilu Very Happy
But looks nice. In the middle add something, like on Simpson Paint.
Heheh. I can't read yours mind :p

Well, main thing is that i finaly found out how to create something which can be actualy played Very Happy
Now i will finish it and then when i have time (at winter holiday) i will start creating map with help of all of you and it will be official map of FFD clan Wink

God, this was pain in the ass, to find out how to make ladders Very Happy
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Federico
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 1:53 pm

Nice map, but how to make ladders?
If you want to add something in the middle, go here and download some of them, these are PREFABS buildings for the editor : http://unrealtournament.99.free.fr/utfiles/index.php?dir=UEditor_Developing/Prefabs/

If you want to open them, read this read me file :
"
Installation
------------
Installing Prefabs:

1- To install a prefab simply open the .zip and extract the .t3d file into any directory. Remember where.
2- Open UnrealEditor.
3- Creat a simple cube room, make it fairly large (512 X 512 X 512).
4- Go to the "Browse" menu in the upper right corner. Select "Textures."
5- Load the Texture pack(s) indicated in the .txt file that comes in the prefab .zip.
<This is important if you want to see the object with it's original textures. IF you don't do this
UnrealEd will use the currently selected texture or the default texture>.
6- On the menu bar at the top of the editor window go to Brush, Import...
7- Find the directory you unzipped the prefab into and double click the prefab.
8- Now a window will pop up that says "Import a Brush" in the title.
Make sure the "Solid mesh" and "Keep Original Polgons Intatct" are both checked.
Then click "OK".
9- "ADD" then brush to your world.
10- Rebuilt Geometry and Viola'! You're prefab is now there for your map-making enjoyment!
Have Fun! "
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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 2:03 pm

federico12345 wrote:
Nice map, but how to make ladders?

I found this tutorial, u have almost evrything here Wink
Thx for that add, i will use something from there.
http://to-map-tutorial_eng.webs.com/beginning.htm
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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 2:25 pm

I did evry step from this tutorial, and no brush is added scratch 

Did u tryed it and did u success?
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Federico
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 2:55 pm

Yes, prefabs works Razz
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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 3:09 pm

federico12345 wrote:
Yes, prefabs works Razz
Then i am doing something wrong... how u added em, "Textures\Open\FolderWhereUExtractedEm\.txt
Then Brush\Import\FolderWhereUExtractedEm\.t3d
???
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Federico
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 3:45 pm

Download one of them, and put them somewhere in your PC.
Then, open UED and go to : Brush > Import > your .t3d file > Solid Mesh > Ok
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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 3:47 pm

federico12345 wrote:
Download one of them, and put them somewhere in your PC.
Then, open UED and go to : Brush > Import > your .t3d file > Solid Mesh > Ok
Nothing happen Very Happy
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Federico
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Tue Nov 26, 2013 3:52 pm

Try another file...the ones i downloaded works
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ZEE.WONK
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Wed Nov 27, 2013 10:34 pm

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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Fri Nov 29, 2013 7:33 pm

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Nenad
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PostSubject: Re: NEW MAPPPPPPPPPPPPPP   Sat Nov 30, 2013 11:09 pm

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